9/13/2009

More tasks

We have recieved many commands and  reviews so far, we really appreciated it!! After looking at reviews on the web, there are couple of things that will be on our working tasks for the next update:
- global high score.
- a tutorial/help section.
- name input menu improvement when you have a higher score.
- 1st gen ipod touch support.

If you have something wanna see in Memovator but not on the list yet, please feel free to drop us a command. :D

8 comments:

哇嘎嘛嘛 said...

^^"
你好不好意思可不可以冒昧的請問一下
開發基礎有建立在什麼引擎之上嘛
還是直接使用sdk開發呢~~^^

Gpawa said...

Hi Laio,
We use SDK only. :)

Anonymous said...

Hi Gpawa!

I was greatly impressed with Memovator!  It's a complete sensory joy to play!

I compose and produce music for animation, games, audiobooks, and iPhone applications.  I've provided a link to some of my music:

http://www.mikeweisermusic.com/mikeweisermusic/soundtracks.html

Are you ever looking for music, sound design, or audio editing?

I work remotely from my home studio or on location.  I am also affiliated and have access to recording studios in a variety of locations.

Nice job on all your application development so far!  I would love to be involved with future apps as well as updates of current software.

Hope to hear from you soon.

Thanks!

Mike Weiser


p.s. The popular iPhone application, StickWars, includes my composition for in-game music!
http://www.mikeweisermusic.com/mikeweisermusic/soundtracks_files/StickWarsSampleMobile.m4v

cava said...

Hi, I would like to review your appl, could you send me your email?

Gpawa said...

to m:
Thanks for the great comments. We'll definitly keep you on our list.

We're slowly working on the next update at this moment, hopefully the game could do well to support our next idea.

to cava:
I don't know what is your email so please contact us via:
gpawagames@gmail.com

Unknown said...

Wow, it sounds like this would be a perfect game for clickwheel iPods as well... you should contact Apple about that!

Unknown said...

Hi, love the game, and we wrote about it on Macenstein.com.

Can you please send me an e-mail at
plotsuggestion@macenstein.com?
I need to ask you something. Thanks!
- the Doc

Me said...

Hello can you please have an easy level when you use memovator with the roman numerals?

This easy level can be numbers from 0 to 9.

I want to use memovator to help me remember long numbers, like telephone numbers, so I feel just practicing with the single-digit numbers will help me.

Also this easy level can be a beginners level ... and then they can upgrade to working on numbers up to 20 if they wish.


Could you please implement this feature?

***
You may even have an option in setting where people can input what is the maximum floor number they wish to work up to.

Could you please implement this feature?

***
(and also have an option whether they want a floor "O" included, as some may say there is no such thing as floor zero).


Could you please implement this feature?

My only other comment is that the faces are a bit scary when they don't get the floor they want ... it makes me want to punch them and not serve them by getting them to right floor ... maybe you could have a "courteous and forgiving" customer setting ... or maybe you could make us appreciate their urgency to get to the floor by having something happen such as they need to go to the toilet, or they are pregnant, and then they have to do it in the elevator if you don't get them to the correct floor. This last suggestion is not so important, but when I play the game I keep on wondering why are they getting so angry and stamping on their bag when they miss the floor ... it is not the end of the world you know ... you need to meditate more.